Strength
8
 
Perception
2
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
13
 
Big Guns
15
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
40
 
Melee Weapons
21
 
Repair
25
 
Science
40
 
Small Guns
30
 
Sneak
15
 
Speech
13
 
Unarmed
15
 
Level 1
ST 8 PE 2 EN 5 CH 4 IN 10 AG 5 LK 6
Science, Small Guns, and Medicine
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