Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
68
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
76
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Life Giver
Light Step
Nerd Rage!
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Swift Learner (3)
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 3 IN 8 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +18 (50)
Swift Learner
Level 3
Sneak +13 (45), Energy Weapons +5 (22)
Swift Learner
Level 4
Small Guns +10 (60), Energy Weapons +8 (30)
Educated
Level 5
Sneak +5 (50), Small Guns +10 (70), Speech +4 (15), Repair +1 (22), Science +1 (22)
Comprehension
Level 6
Energy Weapons +20 (50), Lockpick +1 (33)
Bloody Mess
Level 7
Sneak +10 (60), Energy Weapons +10 (60), Lockpick +1 (34)
Swift Learner
Level 8
Lockpick +16 (50), Science +5 (27)
Toughness
Level 9
Sneak +10 (70), Repair +8 (30), Science +3 (30)
Commando
Level 10
Energy Weapons +10 (70), Speech +2 (17), Medicine +9 (30)
Finesse
Level 11
Lockpick +10 (60), Speech +1 (18), Science +10 (40)
Strong Back
Ant Sight
Wired Reflexes
Level 12
Lockpick +8 (70), Science +13 (53)
Silent Running
Rad Regeneration
Level 13
Explosives +1 (20), Science +7 (60), Big Guns +13 (30)
Sniper
Level 14
Speech +11 (29), Big Guns +10 (40)
Gunslinger
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Level 15
Speech +1 (30), Science +10 (76), Big Guns +10 (50)
Rad Resistance
Level 16
Explosives +1 (21), Medicine +20 (50)
Better Criticals
Level 17
Repair +11 (41), Medicine +10 (60)
Cyborg
Level 18
Unarmed +2 (19), Repair +19 (60)
Concentrated Fire
Level 19
Unarmed +1 (20), Repair +10 (70), Medicine +10 (70)
Action Boy/Girl
Level 20
Explosives +9 (30), Barter +2 (13), Big Guns +10 (60)
Grim Reaper's Sprint
Level 21
Explosives +11 (41), Big Guns +10 (70)
Tag! (Repair)
Level 22
Unarmed +2 (22), Explosives +19 (60)
Quantum Chemist (Repair)
Level 23
Explosives +10 (70), Melee Weapons +11 (26)
Pyromaniac (Repair)
Level 24
Melee Weapons +21 (47)
Light Step (Repair)
Level 25
Unarmed +21 (43)
Life Giver (Repair)
Level 26
Unarmed +21 (64)
Warmonger (Repair)
Level 27
Unarmed +6 (70), Barter +2 (15), Melee Weapons +13 (60)
Paralyzing Palm (Repair)
Level 28
Barter +1 (16), Melee Weapons +20 (80)
Ninja (Repair)
Level 29
Speech +7 (37), Barter +14 (30)
Nerd Rage! (Repair)
Level 30
Speech +13 (64), Barter +8 (52)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Barkskin
Power Armor Training
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (90)
Grognak the Barbarian => Melee Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Dean's Electronics => Repair +2 (100)
Tumblers Today => Lockpick +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Hematophage
Pitt Fighter
Covert Ops
Auto Expert
Booster Shot
einar, over 15 years ago:
perfect character build
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