Strength
6
 
Perception
5
 
Endurance
9
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
12
 
Big Guns
22
 
Energy Weapons
29
 
Explosives
25
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
16
 
Repair
22
 
Science
37
 
Small Guns
14
 
Sneak
14
 
Speech
20
 
Unarmed
22
 
Intense Training
Level 1
ST 6 PE 4 EN 9 CH 4 IN 9 AG 5 LK 3
Energy Weapons, Lockpick, and Science
Level 2
Speech +8 (20), Explosives +11 (25)
Intense Training (PE)
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