Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
7
 
Big Guns
17
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
32
 
Repair
21
 
Science
36
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
17
 
Level 1
ST 6 PE 8 EN 6 CH 1 IN 8 AG 5 LK 6
Energy Weapons, Science, and Melee Weapons
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