Strength
6
 
Perception
8
 
Endurance
2
 
Charisma
3
 
Intelligence
7
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
11
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
60
 
Medicine
19
 
Melee Weapons
42
 
Repair
25
 
Science
19
 
Small Guns
21
 
Sneak
50
 
Speech
11
 
Unarmed
9
 
Thief (2)
Level 1
ST 6 PE 8 EN 2 CH 3 IN 7 AG 8 LK 6
Sneak, Lockpick, and Melee Weapons
Level 2
Lockpick +9 (50), Melee Weapons +8 (40)
Thief
Level 3
Sneak +4 (50), Lockpick +5 (60), Repair +6 (25), Melee Weapons +2 (42)
Thief
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