Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
4
 
Intelligence
3
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
12
 
Big Guns
39
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
14
 
Medicine
10
 
Melee Weapons
24
 
Repair
10
 
Science
10
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
39
 
Level 1
ST 10 PE 5 EN 10 CH 4 IN 3 AG 5 LK 3
Big Guns, Unarmed, and Explosives
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