Level 1
ST 4 PE 6 EN 6 CH 1 IN 10 AG 7 LK 6
Small Guns, Energy Weapons, and Lockpick
Level 2
Small Guns +16 (50), Lockpick +4 (36)
Lady Killer/Black Widow
Level 3
Lockpick +14 (50), Science +6 (31)
Swift Learner
Level 4
Energy Weapons +1 (33), Science +19 (50)
Educated
Level 5
Sneak +6 (25), Energy Weapons +17 (50)
Comprehension
Level 6
Sneak +23 (48)
Bloody Mess
Level 7
Sneak +2 (50), Medicine +21 (46)
Toughness
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Level 8
Repair +19 (44), Medicine +4 (50)
Scrounger
Level 9
Repair +6 (50), Explosives +17 (34)
Commando
Bobblehead (Repair)
Bobblehead (Medicine)
Level 10
Explosives +16 (50), Melee Weapons +7 (20)
Finesse
Bobblehead (Explosives)
Level 11
Melee Weapons +23 (43)
Mysterious Stranger
Level 12
Melee Weapons +7 (50), Big Guns +16 (33)
Sniper
Bobblehead (Melee Weapons)
Level 13
Unarmed +6 (23), Big Guns +17 (50)
Gunslinger
Bobblehead (Big Guns)
Level 14
Unarmed +23 (46)
Cyborg
Level 15
Sneak +3 (63), Small Guns +2 (62), Lockpick +2 (62), Unarmed +4 (50), Repair +2 (62), Explosives +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Life Giver
Bobblehead (Unarmed)
Level 16
Sneak +2 (65), Small Guns +2 (64), Lockpick +2 (64), Unarmed +5 (65), Repair +2 (64), Explosives +2 (64), Science +2 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (64)
Action Boy/Girl
Level 17
Sneak +2 (67), Small Guns +3 (67), Lockpick +2 (66), Unarmed +2 (67), Repair +3 (67), Explosives +2 (66), Science +3 (67), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +2 (66)
Better Criticals
Level 18
Sneak +1 (68), Small Guns +2 (69), Lockpick +3 (69), Unarmed +1 (68), Repair +2 (69), Explosives +3 (69), Science +2 (69), Melee Weapons +3 (69), Medicine +3 (69), Big Guns +3 (69)
Concentrated Fire
Level 19
Sneak +3 (71), Small Guns +2 (71), Energy Weapons +1 (71), Lockpick +2 (71), Unarmed +3 (71), Repair +2 (71), Explosives +2 (71), Science +2 (71), Melee Weapons +2 (71), Medicine +2 (71), Big Guns +2 (71)
Pyromaniac
Ant Might
Level 20
Sneak +2 (73), Small Guns +2 (73), Energy Weapons +3 (74), Lockpick +2 (73), Unarmed +2 (73), Repair +2 (73), Explosives +3 (74), Science +2 (73), Medicine +2 (73), Big Guns +3 (74)
Grim Reaper's Sprint
Level 21
Sneak +2 (75), Small Guns +2 (75), Energy Weapons +2 (76), Lockpick +3 (76), Unarmed +2 (75), Repair +2 (75), Explosives +2 (76), Science +2 (75), Melee Weapons +2 (75), Medicine +2 (75), Big Guns +2 (76)
Entomologist
Wired Reflexes
Barkskin
Covert Ops
Level 22
Sneak +3 (78), Energy Weapons +3 (79), Unarmed +3 (78), Repair +3 (78), Explosives +3 (79), Melee Weapons +3 (78), Medicine +3 (78), Big Guns +2 (78)
Puppies!
Level 23
Sneak +3 (81), Small Guns +3 (81), Energy Weapons +1 (80), Lockpick +1 (80), Unarmed +3 (81), Repair +2 (80), Explosives +1 (80), Science +3 (81), Melee Weapons +2 (80), Medicine +2 (80), Big Guns +2 (80)
Ninja
Level 24
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +2 (83), Repair +3 (83), Explosives +2 (82), Science +2 (83), Melee Weapons +2 (82), Medicine +2 (82), Big Guns +2 (82)
Strong Back
Level 25
Sneak +2 (85), Small Guns +2 (85), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (85), Repair +2 (85), Explosives +2 (84), Science +2 (85), Melee Weapons +3 (85), Medicine +2 (84), Big Guns +2 (84)
Robotics Expert
Level 26
Sneak +1 (86), Small Guns +1 (86), Energy Weapons +3 (87), Lockpick +3 (87), Unarmed +1 (86), Repair +2 (87), Explosives +3 (87), Science +1 (86), Melee Weapons +2 (87), Medicine +3 (87), Big Guns +3 (87)
Nerves of Steel
Level 27
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +2 (89), Lockpick +2 (89), Unarmed +2 (88), Repair +2 (89), Explosives +2 (89), Science +3 (89), Melee Weapons +2 (89), Medicine +2 (89), Big Guns +2 (89)
Explorer
Level 28
Sneak +2 (90), Small Guns +3 (91), Energy Weapons +2 (91), Lockpick +2 (91), Unarmed +2 (90), Repair +2 (91), Explosives +2 (91), Science +2 (91), Melee Weapons +2 (91), Medicine +2 (91), Big Guns +2 (91)
Lawbringer
Level 29
Sneak +3 (93), Small Guns +2 (93), Energy Weapons +2 (93), Lockpick +2 (93), Unarmed +2 (92), Repair +2 (93), Explosives +2 (93), Science +2 (93), Melee Weapons +2 (93), Medicine +2 (93), Big Guns +2 (93)
Paralyzing Palm
Level 30
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +2 (100), Lockpick +2 (100), Unarmed +3 (100), Repair +2 (97), Explosives +2 (100), Science +2 (97), Melee Weapons +2 (100), Medicine +2 (97), Big Guns +2 (100)
Almost Perfect
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Endurance)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Almost Perfect will remember that you get 9+1 INT and stay at 10.