Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
5
 
Intelligence
3
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
15
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
11
 
Melee Weapons
15
 
Repair
11
 
Science
26
 
Small Guns
38
 
Sneak
23
 
Speech
15
 
Unarmed
13
 
Level 1
ST 5 PE 8 EN 4 CH 5 IN 3 AG 9 LK 6
Small Guns, Lockpick, and Science
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