Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
93
 
Energy Weapons
91
 
Explosives
91
 
Lockpick
94
 
Medicine
85
 
Melee Weapons
93
 
Repair
85
 
Science
88
 
Small Guns
95
 
Sneak
92
 
Speech
100
 
Unarmed
99
 
Almost Perfect
Ant Might
Covert Ops
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Intense Training (10)
Lady Killer/Black Widow
Little Leaguer (3)
Scoundrel (3)
Size Matters (3)
Tag!
Level 1
ST 5 PE 1 EN 5 CH 10 IN 10 AG 1 LK 8
Unarmed, Speech, and Repair
Level 2
Speech +8 (49), Explosives +12 (25)
Little Leaguer
Level 3
Speech +20 (69)
Daddy's Boy/Girl
Level 4
Unarmed +20 (51)
Scoundrel
Level 5
Unarmed +20 (71)
Scoundrel
Level 6
Unarmed +19 (90), Speech +1 (85)
Scoundrel
Level 7
Speech +15 (100), Repair +5 (46)
Daddy's Boy/Girl
Level 8
Sneak +2 (10), Small Guns +2 (10), Energy Weapons +2 (10), Lockpick +2 (10), Repair +4 (50), Science +4 (45), Medicine +4 (45)
Daddy's Boy/Girl
Level 9
Barter +9 (50), Melee Weapons +9 (35), Big Guns +2 (18)
Little Leaguer
Level 10
Energy Weapons +3 (13), Science +5 (50), Melee Weapons +5 (45), Medicine +5 (50), Big Guns +2 (20)
Little Leaguer
Level 11
Small Guns +3 (13), Energy Weapons +7 (20), Lockpick +10 (20)
Educated
Level 12
Sneak +10 (20), Small Guns +7 (20), Big Guns +6 (41)
Size Matters
Level 13
Energy Weapons +14 (34), Big Guns +9 (65)
Size Matters
Level 14
Sneak +3 (23), Small Guns +10 (30), Lockpick +10 (30)
Size Matters
Level 15
Sneak +7 (32), Energy Weapons +6 (40), Lockpick +5 (35), Explosives +5 (40)
Intense Training (AG)
Level 16
Sneak +8 (42), Small Guns +8 (42), Energy Weapons +2 (42), Lockpick +5 (40)
Intense Training (AG)
Level 17
Energy Weapons +8 (50), Lockpick +5 (45), Explosives +10 (50)
Intense Training (AG)
Level 18
Sneak +7 (51), Small Guns +6 (55), Lockpick +5 (50), Melee Weapons +5 (50)
Gun Nut
Level 19
Energy Weapons +10 (60), Explosives +3 (53), Barter +10 (60)
Gun Nut
Level 20
Lockpick +10 (60), Explosives +7 (60), Medicine +6 (56)
Gun Nut
Level 21
Science +9 (59), Melee Weapons +10 (60), Medicine +4 (60)
Tag! (Sneak)
Level 22
Energy Weapons +10 (72), Explosives +2 (64), Barter +10 (70), Science +1 (60)
Intense Training (PE)
Level 23
Lockpick +8 (72), Explosives +6 (72), Medicine +9 (69)
Intense Training (PE)
Level 24
Repair +5 (70), Science +7 (67), Melee Weapons +10 (70), Medicine +1 (70)
Intense Training (PE)
Level 25
Sneak +4 (70), Small Guns +5 (70), Energy Weapons +1 (79), Barter +10 (80), Science +3 (70)
Intense Training (PE)
Level 26
Energy Weapons +1 (80), Lockpick +4 (80), Explosives +4 (80), Melee Weapons +4 (74), Medicine +10 (80)
Intense Training (AG)
Level 27
Repair +10 (80), Science +7 (77), Melee Weapons +6 (82)
Intense Training (ST)
Level 28
Sneak +8 (80), Small Guns +8 (80), Barter +4 (84), Science +3 (80)
Intense Training (PE)
Level 29
Repair +2 (82), Barter +16 (100), Science +1 (81), Medicine +2 (82), Big Guns +2 (82)
Lady Killer/Black Widow
Level 30
Sneak +3 (92), Small Guns +3 (92), Energy Weapons +2 (91), Lockpick +2 (91), Repair +2 (85), Explosives +2 (91), Science +3 (85), Melee Weapons +2 (91), Medicine +2 (85), Big Guns +2 (93)
Almost Perfect
Ant Might
Covert Ops
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