Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
78
 
Big Guns
100
 
Energy Weapons
82
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
25
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
25
 
Unarmed
25
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Demolition Expert
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (6)
Lawbringer
Master Trader
Nerves of Steel
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Absorption
Rad Regeneration
Rad Tolerance
Sniper
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Small Guns, and Explosives
Level 2
Repair +20 (45)
Intense Training (AG)
Ant Sight
Level 3
Small Guns +15 (47), Repair +5 (50)
Intense Training (LK)
Power Armor Training
Covert Ops
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 4
Explosives +18 (50), Barter +2 (17)
Educated
Level 5
Small Guns +10 (60), Explosives +10 (60), Barter +3 (20)
Child at Heart
Level 6
Barter +23 (43)
Gunslinger
Level 7
Energy Weapons +6 (38), Barter +17 (62)
Intense Training (CH)
Level 8
Sneak +1 (18), Energy Weapons +22 (60)
Strong Back
Level 9
Sneak +23 (41)
Commando
Level 10
Sneak +19 (60), Science +4 (32)
Finesse
Level 11
Science +8 (40), Medicine +15 (40)
Demolition Expert
Level 12
Lockpick +3 (23), Medicine +20 (60)
Pyromaniac
Level 13
Lockpick +23 (46)
Sniper
Level 14
Big Guns +23 (38)
Master Trader
Level 15
Lockpick +1 (47), Big Guns +22 (60)
Lawbringer
Level 16
Lockpick +23 (70)
Better Criticals
Level 17
Science +23 (63)
Action Boy/Girl
Level 18
Repair +16 (66), Science +7 (70)
Concentrated Fire
Level 19
Small Guns +9 (71), Repair +4 (70), Medicine +10 (70)
Intense Training (AG)
Level 20
Sneak +8 (70), Small Guns +9 (80), Explosives +6 (66)
Intense Training (EN)
Level 21
Repair +5 (75), Explosives +4 (70), Barter +8 (70), Big Guns +6 (70)
Intense Training (EN)
Level 22
Small Guns +8 (88), Repair +15 (90)
Grim Reaper's Sprint
Level 23
Small Guns +2 (90), Lockpick +1 (71), Medicine +20 (90)
Contract Killer
Level 24
Lockpick +19 (90), Science +4 (74)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
Tumblers Today => Lockpick +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 25
Sneak +20 (90), Science +3 (77)
Adamantium Skeleton
Level 26
Repair +10 (100), Science +13 (90)
Nerves of Steel
Level 27
Small Guns +10 (100), Lockpick +3 (95), Science +10 (100)
Rad Tolerance
Level 28
Lockpick +5 (100), Explosives +8 (78), Medicine +10 (100)
Rad Absorption
Level 29
Sneak +10 (100), Explosives +13 (91)
Party Boy/Girl
Level 30
Energy Weapons +14 (82), Explosives +9 (100)
Almost Perfect
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