Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
15
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
35
 
Medicine
23
 
Melee Weapons
30
 
Repair
40
 
Science
18
 
Small Guns
50
 
Sneak
25
 
Speech
35
 
Unarmed
25
 
Educated
Gun Nut
Intense Training
Swift Learner
Toughness
Level 1
ST 7 PE 6 EN 6 CH 4 IN 5 AG 5 LK 7
Small Guns, Speech, and Lockpick
Level 2
Small Guns +4 (40), Lockpick +2 (35), Repair +9 (30)
Gun Nut
Level 3
Small Guns +2 (42), Unarmed +7 (25), Speech +6 (35)
Swift Learner
Level 4
Sneak +4 (20), Small Guns +3 (45), Explosives +7 (25), Barter +1 (15)
Educated
Level 5
Sneak +5 (25), Small Guns +5 (50), Energy Weapons +2 (20), Medicine +4 (22), Big Guns +2 (20)
Intense Training (IN)
Level 6
Repair +8 (40), Melee Weapons +10 (30), Medicine +1 (23)
Toughness
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