Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
28
 
Medicine
33
 
Melee Weapons
15
 
Repair
41
 
Science
23
 
Small Guns
55
 
Sneak
20
 
Speech
30
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 3 IN 9 AG 7 LK 5
Explosives, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Sneak +1 (20), Small Guns +1 (40), Lockpick +10 (25), Speech +4 (30), Repair +2 (30), Barter +1 (12)
Gun Nut
Level 3
Small Guns +10 (55), Lockpick +3 (28), Repair +6 (41)
Gun Nut
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