Level 1
ST 4 PE 6 EN 5 CH 6 IN 5 AG 4 LK 10
Sneak, Small Guns, and Lockpick
Bobblehead (Luck)
Bobblehead (Charisma)
Lying, Congressional Style => Speech +1 (22)
Level 2
Speech +15 (37)
Thief
Level 3
Speech +15 (54)
Intense Training (CH)
Lying, Congressional Style => Speech +1 (55)
Ant Sight
Bobblehead (Small Guns)
Bobblehead (Perception)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Repair)
Level 4
Sneak +10 (55), Speech +5 (70)
Educated
Bobblehead (Intelligence)
Dream Crusher
Level 5
Sneak +3 (58), Small Guns +6 (46), Speech +10 (80)
Lady Killer/Black Widow
Duck and Cover! => Explosives +1 (24)
Chinese Army: Special Ops Training Manual => Sneak +1 (59)
Chinese Army: Special Ops Training Manual => Sneak +1 (60)
Level 6
Sneak +10 (70), Small Guns +4 (50), Barter +5 (38)
Gunslinger
Bobblehead (Strength)
Bobblehead (Agility)
Level 7
Sneak +8 (80), Small Guns +8 (60), Repair +1 (30), Barter +2 (40)
Toughness
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Level 8
Small Guns +19 (79)
Bloody Mess
Covert Ops
Bobblehead (Science)
Level 9
Sneak +5 (85), Small Guns +3 (85), Speech +10 (90), Medicine +1 (30)
Fortune Finder
Paradise Lost => Speech +1 (91)
Level 10
Sneak +5 (90), Lockpick +4 (60), Speech +9 (100), Explosives +1 (25)
Here and Now
Bobblehead (Unarmed)
Bobblehead (Endurance)
Level 11
Sneak +10 (100), Small Guns +9 (94)
Animal Friend
Level 12
Small Guns +6 (100), Lockpick +3 (63), Barter +10 (50)
Comprehension
Wired Reflexes
Level 13
Lockpick +7 (70), Unarmed +1 (30), Barter +10 (60), Big Guns +1 (20)
Night Person
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Level 14
Lockpick +9 (89), Barter +10 (70)
Master Trader
Bobblehead (Explosives)
Superior Defender
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Level 15
Lockpick +5 (94), Barter +14 (94)
Animal Friend
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 16
Energy Weapons +2 (35), Unarmed +10 (40), Science +7 (39)
Adamantium Skeleton
Big Book of Science => Science +2 (41)
Level 17
Science +19 (60)
Nerd Rage!
Xenotech Expert
Level 18
Unarmed +10 (50), Science +9 (69)
Mysterious Stranger
Bobblehead (Big Guns)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Level 19
Science +19 (100)
Infiltrator
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Duck and Cover! => Explosives +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Level 20
Energy Weapons +5 (40), Unarmed +4 (64), Explosives +1 (40), Melee Weapons +3 (30), Big Guns +6 (40)
Commando
Auto Expert
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Level 21
Unarmed +18 (98), Repair +1 (31)
Better Criticals
Pugilism Illustrated => Unarmed +2 (100)
Booster Shot
Level 22
Repair +19 (50)
Mister Sandman
Level 23
Energy Weapons +2 (42), Repair +10 (60), Explosives +2 (42), Melee Weapons +2 (32), Medicine +2 (32), Big Guns +1 (41)
Fast Metabolism
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
Grognak the Barbarian => Melee Weapons +2 (34)
Level 24
Repair +19 (79)
Entomologist
Nikola Tesla and You => Energy Weapons +2 (44)
Dean's Electronics => Repair +2 (81)
Level 25
Repair +19 (100)
Deep Sleep
Level 26
Energy Weapons +16 (60), Explosives +3 (45)
Intense Training (CH)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
Level 27
Explosives +5 (50), Melee Weapons +6 (40), Medicine +3 (35), Big Guns +5 (50)
Concentrated Fire
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Level 28
Energy Weapons +1 (61), Explosives +1 (51), Medicine +16 (55), Big Guns +1 (51)
Party Boy/Girl
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
Level 29
Energy Weapons +19 (80)
Intense Training (CH)
Level 30
Explosives +17 (70), Medicine +2 (63)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)