Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
8
 
Intelligence
9
 
Agility
8
 
Luck
6
 
Action Points
106
 
Carry Weight
190
 
Critical Chance
11%
 
Dmg Resist
13%
 
Hit Points
490
 
Melee Damage
2.0
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
61
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
50
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Auto Expert
Better Criticals
Booster Shot
Child at Heart
Commando
Computer Whiz
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Deep Sleep
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Gunslinger
Intense Training
Lawbringer
Master Trader
Mister Sandman
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Superior Defender
Swift Learner
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 6 EN 4 CH 7 IN 8 AG 7 LK 5
Science, Medicine, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Booster Shot
Pitt Fighter
Power Armor Training
Xenotech Expert
Covert Ops
Wired Reflexes
Ghoul Ecology
Superior Defender
Rad Regeneration
Auto Expert
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Chinese Army: Special Ops Training Manual => Sneak +1 (32)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)
Big Book of Science => Science +1 (58)
Duck and Cover! => Explosives +1 (30)
Dean's Electronics => Repair +1 (34)
Grognak the Barbarian => Melee Weapons +1 (24)
Guns and Bullets => Small Guns +1 (50)
Lying, Congressional Style => Speech +1 (32)
Nikola Tesla and You => Energy Weapons +1 (30)
Paradise Lost => Speech +1 (33)
Pugilism Illustrated => Unarmed +1 (26)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Tales of a Junktown Jerky Vendor => Barter +1 (33)
Level 2
Lockpick +8 (40), Speech +1 (34), Repair +6 (40), Science +2 (65), Medicine +2 (55)
Daddy's Boy/Girl
Level 3
Sneak +3 (35), Speech +6 (40), Repair +10 (55)
Gun Nut
Level 4
Sneak +5 (40), Speech +10 (50), Big Guns +4 (30)
Educated
Level 5
Speech +5 (55), Barter +7 (40), Science +5 (70), Medicine +5 (60)
Child at Heart
Level 6
Small Guns +7 (62), Lockpick +10 (50), Medicine +5 (65)
Gunslinger
Level 7
Small Guns +8 (70), Unarmed +4 (30), Speech +5 (60), Medicine +5 (70)
Intense Training (PE)
Level 8
Energy Weapons +8 (40), Lockpick +8 (60), Melee Weapons +6 (30)
Commando
Level 9
Small Guns +5 (75), Energy Weapons +7 (47), Repair +5 (60), Medicine +5 (75)
Scrounger
Level 10
Sneak +10 (50), Energy Weapons +3 (50), Lockpick +4 (64), Science +5 (75)
Finesse
Level 11
Sneak +10 (60), Lockpick +11 (75), Medicine +1 (76)
Mister Sandman
Level 12
Repair +15 (75), Explosives +3 (35), Medicine +4 (80)
Robotics Expert
Level 13
Small Guns +2 (77), Energy Weapons +10 (60), Speech +10 (70)
Silent Running
Level 14
Small Guns +3 (80), Energy Weapons +15 (75), Medicine +4 (84)
Lawbringer
Level 15
Speech +1 (71), Barter +10 (50), Science +5 (80), Medicine +6 (90)
Cyborg
Level 16
Speech +7 (78), Science +10 (90), Medicine +5 (95)
Action Boy/Girl
Level 17
Small Guns +5 (85), Speech +2 (95), Science +10 (100), Medicine +5 (100)
Tag! (Speech)
Level 18
Sneak +5 (75), Small Guns +2 (87), Speech +5 (100), Barter +10 (60)
Computer Whiz
Level 19
Small Guns +8 (95), Energy Weapons +10 (95), Explosives +4 (39)
Concentrated Fire
Level 20
Small Guns +5 (100), Energy Weapons +5 (100), Explosives +1 (40), Barter +11 (71)
Grim Reaper's Sprint
Level 21
Explosives +3 (43), Barter +4 (75), Big Guns +15 (45)
Rad Resistance
Level 22
Explosives +7 (50), Barter +10 (85), Big Guns +5 (50)
Deep Sleep
Level 23
Barter +5 (90), Melee Weapons +2 (32), Big Guns +15 (65)
Entomologist
Level 24
Barter +4 (94), Melee Weapons +18 (50)
Master Trader
Level 25
Unarmed +5 (35), Repair +1 (76), Barter +6 (100), Big Guns +10 (75)
Better Criticals
Level 26
Repair +12 (88), Big Guns +10 (85)
Nerves of Steel
Level 27
Sneak +15 (90), Repair +2 (90), Big Guns +5 (90)
Warmonger
Level 28
Sneak +10 (100), Repair +2 (92), Big Guns +10 (100)
Puppies!
Level 29
Lockpick +14 (89), Repair +8 (100)
Fast Metabolism
Level 30
Lockpick +11 (100), Explosives +11 (61)
Swift Learner
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