Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
33
 
Medicine
35
 
Melee Weapons
18
 
Repair
39
 
Science
30
 
Small Guns
40
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 7 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +5 (40), Explosives +7 (25), Science +6 (30), Medicine +1 (35)
Intense Training (LK)
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