Level 1
ST 7 PE 6 EN 7 CH 1 IN 9 AG 8 LK 2
Small Guns, Repair, and Lockpick
Level 2
Lockpick +11 (43), Explosives +8 (25)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Lockpick +7 (50), Science +13 (36)
Lady Killer/Black Widow
Bobblehead (Medicine)
Level 4
Small Guns +6 (40), Science +14 (50)
Educated
Level 5
Energy Weapons +23 (40)
Comprehension
Level 6
Small Guns +10 (50), Energy Weapons +10 (50), Repair +3 (41)
Gunslinger
Level 7
Repair +9 (50), Explosives +14 (39)
Toughness
Level 8
Speech +12 (17), Explosives +11 (50)
Commando
Level 9
Sneak +1 (20), Unarmed +3 (20), Speech +3 (20), Melee Weapons +9 (26), Medicine +7 (40)
Strong Back
Level 10
Melee Weapons +13 (39), Medicine +10 (50)
Finesse
Level 11
Small Guns +6 (61), Energy Weapons +6 (56), Melee Weapons +11 (50)
Gun Nut
Level 12
Small Guns +9 (70), Energy Weapons +14 (70)
Sniper
Level 13
Lockpick +20 (70), Science +3 (53)
Life Giver
Level 14
Repair +6 (61), Science +17 (70)
Adamantium Skeleton
Level 15
Small Guns +7 (77), Energy Weapons +7 (79), Repair +9 (70)
Intense Training (PE)
Level 16
Small Guns +3 (80), Energy Weapons +1 (80), Lockpick +5 (77), Science +14 (84)
Action Boy/Girl
Level 17
Lockpick +23 (100)
Tag! (Energy Weapons)
Level 18
Small Guns +5 (85), Repair +2 (72), Science +16 (100)
Concentrated Fire (Energy Weapons)
Level 19
Small Guns +15 (100), Repair +8 (80)
Lawbringer (Energy Weapons)
Level 20
Repair +20 (100), Explosives +3 (55)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Energy Weapons +5 (100), Explosives +18 (73)
Explorer (Energy Weapons)
Level 22
Explosives +23 (96)
Puppies! (Energy Weapons)
Level 23
Explosives +4 (100), Barter +9 (14), Medicine +10 (60)
Cyborg (Energy Weapons)
Level 24
Barter +23 (37)
Pyromaniac (Energy Weapons)
Level 25
Barter +13 (50), Melee Weapons +10 (60)
Gun Nut (Energy Weapons)
Level 26
Melee Weapons +23 (83)
Nerves of Steel (Energy Weapons)
Level 27
Melee Weapons +17 (100), Medicine +6 (66)
Gun Nut (Energy Weapons)
Level 28
Medicine +23 (89)
Size Matters (Energy Weapons)
Level 29
Unarmed +12 (32), Medicine +11 (100)
Size Matters (Energy Weapons)
Level 30
Unarmed +23 (63)
Almost Perfect (Energy Weapons)
Bobblehead (Luck)