Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
7
 
Intelligence
4
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
18
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
16
 
Medicine
37
 
Melee Weapons
14
 
Repair
22
 
Science
12
 
Small Guns
62
 
Sneak
18
 
Speech
33
 
Unarmed
18
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 7 CH 7 IN 4 AG 7 LK 4
Medicine, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +5 (43), Explosives +9 (25)
Gun Nut
Level 3
Small Guns +14 (62)
Gun Nut
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