Strength
4
 
Perception
10
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
2
 
Luck
5
 
Action Points
69
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
7
 
Big Guns
36
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
13
 
Repair
25
 
Science
40
 
Small Guns
9
 
Sneak
9
 
Speech
7
 
Unarmed
21
 
Level 1
ST 4 PE 10 EN 8 CH 1 IN 10 AG 2 LK 5
Big Guns, Science, and Explosives
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