Level 1
ST 5 PE 6 EN 7 CH 4 IN 8 AG 5 LK 5
Science, Explosives, and Repair
Bobblehead (Medicine)
Level 2
Sneak +1 (16), Small Guns +3 (18), Lockpick +3 (20), Repair +4 (40), Explosives +1 (38), Science +4 (40), Melee Weapons +2 (22)
Little Leaguer
Level 3
Sneak +1 (17), Small Guns +3 (21), Repair +4 (44), Science +10 (50)
Swift Learner
Bobblehead (Repair)
Tumblers Today => Lockpick +1 (21)
Pugilism Illustrated => Unarmed +1 (20)
Level 4
Sneak +1 (18), Small Guns +2 (23), Energy Weapons +5 (22), Lockpick +4 (25), Repair +1 (55), Explosives +2 (40), Melee Weapons +2 (24), Big Guns +1 (20)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (33)
Big Book of Science => Science +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (35)
Level 5
Sneak +1 (19), Small Guns +3 (31), Lockpick +5 (30), Explosives +5 (45), Barter +1 (14), Melee Weapons +1 (25), Medicine +2 (37)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +2 (39)
Lying, Congressional Style => Speech +2 (15)
Tumblers Today => Lockpick +2 (32)
Guns and Bullets => Small Guns +2 (33)
Big Book of Science => Science +2 (54)
Dean's Electronics => Repair +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Bobblehead (Lockpick)
Level 6
Small Guns +2 (35), Lockpick +8 (50), Repair +3 (65), Explosives +3 (48), Science +1 (55), Medicine +1 (40)
Toughness
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)