Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
71
 
Big Guns
63
 
Energy Weapons
97
 
Explosives
66
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
87
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
94
 
Unarmed
35
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Child at Heart
Comprehension
Cyborg
Deep Sleep
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Impartial Mediation
Lady Killer/Black Widow
Light Step
Nerves of Steel
Night Person
Ninja
Party Boy/Girl
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Resistance
Silent Running
Strong Back
Superior Defender
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 5 PE 4 EN 4 CH 6 IN 7 AG 7 LK 7
Speech, Small Guns, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Wired Reflexes
Power Armor Training
Superior Defender
Booster Shot
Pitt Fighter
Level 2
Sneak +8 (40), Small Guns +3 (50), Lockpick +2 (30), Repair +3 (50), Explosives +2 (30)
Lady Killer/Black Widow
Level 3
Speech +15 (60), Medicine +3 (35)
Swift Learner
Level 4
Science +18 (50)
Educated
Level 5
Sneak +15 (55), Small Guns +5 (55), Speech +1 (61)
Comprehension
Level 6
Sneak +5 (60), Lockpick +1 (31), Repair +5 (55), Science +10 (60)
Toughness
Level 7
Small Guns +6 (61), Repair +5 (60), Science +5 (65), Medicine +5 (40)
Bloody Mess
Level 8
Sneak +15 (75), Small Guns +2 (63), Speech +4 (65)
Strong Back
Level 9
Small Guns +2 (65), Lockpick +19 (50)
Impartial Mediation
Level 10
Speech +5 (70), Barter +15 (45), Medicine +1 (41)
Finesse
Level 11
Sneak +5 (80), Small Guns +15 (80), Medicine +1 (42)
Night Person
Level 12
Lockpick +20 (70), Medicine +1 (43)
Silent Running
Level 13
Energy Weapons +2 (30), Lockpick +5 (75), Melee Weapons +2 (30), Medicine +8 (51), Big Guns +4 (30)
Fast Metabolism
Level 14
Melee Weapons +12 (42), Medicine +9 (60)
Cyborg
Level 15
Melee Weapons +21 (63)
Adamantium Skeleton
Level 16
Lockpick +4 (79), Melee Weapons +17 (80)
Better Criticals
Level 17
Lockpick +1 (80), Repair +10 (70), Science +10 (75)
Action Boy/Girl
Level 18
Small Guns +20 (100), Lockpick +1 (81)
Rad Resistance
Level 19
Lockpick +9 (90), Medicine +12 (72)
Chem Resistant
Level 20
Lockpick +7 (97), Science +6 (81), Medicine +8 (80)
Grim Reaper's Sprint
Level 21
Repair +5 (75), Science +16 (97)
Ninja
Level 22
Sneak +3 (93), Energy Weapons +11 (51), Medicine +7 (87)
Quantum Chemist
Level 23
Energy Weapons +21 (72)
Child at Heart
Level 24
Energy Weapons +10 (82), Repair +11 (86)
Chemist
Level 25
Energy Weapons +8 (90), Repair +7 (93), Medicine +6 (93)
Puppies!
Level 26
Barter +21 (66)
Nerves of Steel
Level 27
Big Guns +21 (51)
Deep Sleep
Level 28
Explosives +18 (48), Big Guns +3 (54)
Party Boy/Girl
Level 29
Speech +10 (80), Explosives +11 (59)
Light Step
Level 30
Sneak +4 (100), Speech +9 (94), Repair +4 (100), Medicine +4 (100)
Almost Perfect
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