Strength
6
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
4
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
7
 
Big Guns
21
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
28
 
Melee Weapons
17
 
Repair
28
 
Science
13
 
Small Guns
21
 
Sneak
21
 
Speech
7
 
Unarmed
21
 
Level 1
ST 6 PE 7 EN 8 CH 1 IN 4 AG 8 LK 6
Medicine, Repair, and Lockpick
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