Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
8
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
22
 
Melee Weapons
18
 
Repair
22
 
Science
37
 
Small Guns
33
 
Sneak
18
 
Speech
8
 
Unarmed
20
 
Level 1
ST 6 PE 5 EN 7 CH 1 IN 8 AG 6 LK 7
Small Guns, Lockpick, and Science
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