Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
8%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
41
 
Big Guns
36
 
Energy Weapons
36
 
Explosives
36
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
36
 
Repair
36
 
Science
42
 
Small Guns
50
 
Sneak
35
 
Speech
55
 
Unarmed
35
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Child at Heart
Covert Ops
Daddy's Boy/Girl
Hematophage
Intense Training
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 6 CH 6 IN 5 AG 6 LK 6
Lockpick, Speech, and Small Guns
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Speech)
Power Armor Training
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ant Might
Level 2
Energy Weapons +2 (30), Lockpick +2 (45), Repair +2 (30), Explosives +2 (30), Barter +2 (32), Science +2 (35), Medicine +2 (35), Big Guns +2 (32)
Daddy's Boy/Girl
Xenotech Expert
Level 3
Sneak +2 (32), Small Guns +2 (47), Unarmed +2 (32), Speech +2 (47), Repair +2 (32), Science +2 (37), Melee Weapons +2 (34), Medicine +2 (37)
Intense Training (PE)
Wired Reflexes
Big Book of Science => Science +1 (38)
Big Book of Science => Science +1 (39)
D.C. Journal of Internal Medicine => Medicine +1 (38)
Duck and Cover! => Explosives +1 (33)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Rad Regeneration
Superior Defender
Pitt Fighter
Level 4
Sneak +3 (35), Energy Weapons +2 (34), Unarmed +3 (35), Repair +3 (35), Explosives +1 (34), Barter +2 (34), Big Guns +2 (34)
Child at Heart
Level 5
Energy Weapons +2 (36), Speech +3 (55), Repair +1 (36), Explosives +2 (36), Barter +2 (41), Melee Weapons +2 (36), Medicine +2 (40), Big Guns +2 (36)
Scoundrel
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