Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Chemist
Commando
Comprehension
Cyborg
Demolition Expert (3)
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Nerves of Steel
Puppies!
Quantum Chemist
Rad Absorption
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Warmonger
Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 7 LK 5
Repair, Small Guns, and Lockpick
Level 2
Small Guns +1 (35), Lockpick +18 (50)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Science +20 (45)
Intense Training (LK)
Level 4
Small Guns +15 (50), Science +5 (50)
Educated
Level 5
Lockpick +13 (63), Repair +10 (50)
Comprehension
Level 6
Explosives +23 (40)
Bloody Mess
Level 7
Sneak +1 (20), Lockpick +12 (75), Explosives +10 (50)
Toughness
Level 8
Science +23 (73)
Commando
Level 9
Small Guns +8 (58), Science +2 (75), Medicine +13 (38)
Strong Back
Level 10
Sneak +23 (43)
Finesse
Level 11
Sneak +17 (60), Small Guns +2 (60), Repair +4 (54)
Demolition Expert
Level 12
Energy Weapons +10 (27), Big Guns +13 (32)
Sniper
Level 13
Energy Weapons +3 (30), Speech +3 (10), Barter +17 (24)
Silent Running
Level 14
Speech +1 (11), Medicine +22 (60)
Cyborg
Level 15
Unarmed +1 (20), Speech +9 (20), Melee Weapons +13 (28)
Chemist
Level 16
Small Guns +3 (63), Unarmed +12 (32), Repair +8 (62)
Action Boy/Girl
Level 17
Small Guns +7 (70), Lockpick +8 (83), Repair +8 (70)
Better Criticals
Level 18
Lockpick +17 (100), Science +6 (81)
Demolition Expert
Level 19
Repair +4 (74), Science +19 (100)
Demolition Expert
Level 20
Small Guns +10 (80), Repair +6 (80), Explosives +7 (57)
Grim Reaper's Sprint
Level 21
Small Guns +10 (90), Repair +10 (90), Explosives +3 (60)
Rad Resistance
Level 22
Sneak +3 (73), Small Guns +10 (100), Repair +10 (100)
Quantum Chemist
Level 23
Sneak +7 (80), Big Guns +16 (48)
Puppies!
Level 24
Sneak +10 (90), Speech +6 (26), Barter +6 (30), Big Guns +1 (49)
Fast Metabolism
Level 25
Melee Weapons +12 (40), Big Guns +11 (60)
Scrounger
Level 26
Explosives +20 (80), Big Guns +3 (63)
Warmonger
Level 27
Explosives +4 (84), Big Guns +19 (82)
Nerves of Steel
Level 28
Energy Weapons +9 (49), Explosives +6 (90), Big Guns +8 (90)
Rad Absorption
Level 29
Energy Weapons +13 (62), Medicine +10 (70)
Explorer
Level 30
Unarmed +12 (50), Speech +6 (50), Barter +2 (50), Melee Weapons +3 (53)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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