Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Speech, Small Guns, and Lockpick
Level 2
Sneak +3 (20), Speech +5 (35), Barter +4 (19), Medicine +7 (30)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Sneak +7 (27), Small Guns +3 (45), Science +5 (30), Melee Weapons +5 (20)
Gun Nut
Level 4
Sneak +3 (30), Explosives +1 (16), Barter +6 (25), Melee Weapons +10 (30)
Educated
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (43)
D.C. Journal of Internal Medicine => Medicine +1 (43)
Dean's Electronics => Repair +1 (46)
Duck and Cover! => Explosives +1 (29)
Grognak the Barbarian => Melee Weapons +1 (43)
Guns and Bullets => Small Guns +1 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (28)
Ant Might
Barkskin
Dream Crusher
Wired Reflexes
Level 5
Energy Weapons +8 (35), Explosives +5 (34), Barter +3 (40), Big Guns +7 (35)
Comprehension
Big Book of Science => Science +2 (43)
Covert Ops
Power Armor Training
Hematophage
Booster Shot
Level 6
Lockpick +5 (50), Repair +4 (50), Barter +5 (45), Science +2 (48), Medicine +7 (50)
Gunslinger
Level 7
Sneak +7 (50), Speech +3 (50), Explosives +1 (35), Barter +5 (50), Science +2 (50), Melee Weapons +5 (50)
Swift Learner
Level 8
Energy Weapons +15 (50), Unarmed +8 (35)
Commando
Level 9
Explosives +15 (50), Big Guns +8 (58)
Size Matters
Level 10
Energy Weapons +5 (55), Lockpick +5 (55), Explosives +5 (55), Barter +5 (55), Medicine +3 (53)
Here and Now
Level 11
Sneak +10 (60), Repair +5 (55), Science +1 (51), Melee Weapons +5 (55), Medicine +2 (55)
Mister Sandman
Level 12
Energy Weapons +5 (60), Speech +5 (55), Explosives +4 (59), Barter +5 (60), Science +4 (55)
Size Matters
Level 13
Lockpick +5 (60), Repair +5 (60), Explosives +1 (60), Science +2 (57), Melee Weapons +5 (60), Medicine +5 (60)
Sniper
Level 14
Energy Weapons +5 (65), Speech +5 (60), Explosives +5 (65), Barter +5 (65), Science +3 (60)
Lawbringer
Level 15
Small Guns +3 (64), Lockpick +5 (65), Repair +5 (65), Melee Weapons +5 (65), Medicine +5 (65)
Contract Killer
Level 16
Sneak +5 (65), Small Guns +1 (65), Speech +5 (65), Repair +7 (87), Science +5 (65)
Tag! (Repair)
Level 17
Sneak +5 (70), Small Guns +5 (70), Repair +3 (90), Science +5 (70), Medicine +5 (70)
Size Matters (Repair)
Level 18
Energy Weapons +5 (70), Lockpick +5 (70), Speech +5 (70), Explosives +5 (70), Barter +3 (68)
Action Boy/Girl (Repair)
Level 19
Sneak +5 (75), Small Guns +5 (75), Barter +2 (70), Science +5 (75), Medicine +5 (75), Big Guns +1 (89)
Mysterious Stranger (Repair)
Level 20
Small Guns +5 (80), Energy Weapons +5 (75), Lockpick +4 (74), Explosives +4 (74), Melee Weapons +5 (70)
Grim Reaper's Sprint (Repair)