Strength
4
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
23
 
Lockpick
29
 
Medicine
27
 
Melee Weapons
13
 
Repair
29
 
Science
29
 
Small Guns
43
 
Sneak
38
 
Speech
25
 
Unarmed
15
 
Gun Nut
Intense Training
Level 1
ST 4 PE 4 EN 5 CH 6 IN 8 AG 8 LK 5
Small Guns, Sneak, and Lockpick
Level 2
Repair +3 (29), Explosives +10 (23), Science +3 (24), Medicine +2 (23)
Gun Nut
Level 3
Lockpick +1 (29), Speech +8 (25), Science +5 (29), Medicine +4 (27)
Intense Training (AG)
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