Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Science, Lockpick, Speech
Bobblehead (Medicine)
Level 2
Small Guns +3 (25), Energy Weapons +2 (19), Lockpick +5 (37), Repair +2 (28), Explosives +3 (20), Science +1 (37), Big Guns +2 (17)
Gun Nut
Bobblehead (Strength)
Level 3
Small Guns +2 (32), Energy Weapons +3 (22), Lockpick +2 (39), Repair +2 (35), Explosives +2 (22), Science +2 (39), Big Guns +5 (22)
Gun Nut
Level 4
Small Guns +2 (34), Energy Weapons +3 (25), Lockpick +2 (41), Repair +3 (38), Explosives +3 (25), Science +2 (41), Big Guns +3 (25)
Educated
Level 5
Small Guns +2 (41), Energy Weapons +3 (28), Lockpick +4 (45), Repair +2 (45), Explosives +3 (28), Science +4 (45), Big Guns +3 (28)
Gun Nut
Level 6
Small Guns +3 (44), Energy Weapons +4 (32), Lockpick +2 (47), Repair +2 (47), Explosives +4 (32), Science +2 (47), Big Guns +4 (32)
Bloody Mess
Level 7
Small Guns +3 (47), Energy Weapons +3 (35), Lockpick +3 (50), Repair +3 (52), Explosives +3 (35), Science +3 (52), Big Guns +3 (35)
Intense Training (IN)
Bobblehead (Intelligence)
Level 8
Small Guns +3 (50), Energy Weapons +4 (39), Lockpick +5 (55), Repair +3 (57), Explosives +4 (39), Science +1 (55), Big Guns +3 (53)
Size Matters
Level 9
Small Guns +4 (54), Energy Weapons +4 (43), Lockpick +4 (59), Repair +4 (61), Explosives +3 (42), Science +4 (59)
Strong Back
Level 10
Small Guns +4 (58), Energy Weapons +3 (46), Lockpick +4 (63), Repair +4 (65), Explosives +4 (46), Science +4 (63)
Size Matters
Level 11
Small Guns +5 (63), Energy Weapons +4 (50), Lockpick +4 (67), Repair +2 (67), Explosives +4 (50), Science +4 (67)
Size Matters
Level 12
Small Guns +2 (65), Lockpick +4 (71), Repair +3 (70), Explosives +10 (60), Science +4 (71)
Pyromaniac
Level 13
Small Guns +5 (70), Energy Weapons +10 (60), Lockpick +4 (75), Science +4 (75)
Demolition Expert
Level 14
Small Guns +4 (74), Energy Weapons +5 (65), Lockpick +5 (80), Repair +4 (74), Science +5 (80)
Adamantium Skeleton
Level 15
Small Guns +2 (76), Energy Weapons +7 (72), Lockpick +5 (85), Repair +4 (78), Science +5 (85)
Contract Killer
Level 16
Small Guns +4 (80), Energy Weapons +8 (80), Lockpick +2 (87), Repair +7 (85), Science +2 (87)
Action Boy/Girl
Bobblehead (Agility)
Bobblehead (Repair)
Ant Sight
Level 17
Small Guns +8 (90), Energy Weapons +4 (86), Lockpick +1 (90), Repair +5 (100), Science +3 (90), Big Guns +2 (85)
Tag! (Barter)