Strength
3
 
Perception
9
 
Endurance
4
 
Charisma
7
 
Intelligence
4
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
20
 
Big Guns
14
 
Energy Weapons
40
 
Explosives
24
 
Lockpick
40
 
Medicine
14
 
Melee Weapons
12
 
Repair
17
 
Science
14
 
Small Guns
20
 
Sneak
25
 
Speech
35
 
Unarmed
14
 
Swift Learner
Level 1
ST 3 PE 9 EN 4 CH 7 IN 4 AG 6 LK 7
Speech, Lockpick, and Energy Weapons
Level 2
Sneak +7 (25), Small Guns +2 (20), Energy Weapons +1 (40), Lockpick +1 (40), Repair +3 (17)
Swift Learner
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