Strength
2
 
Perception
9
 
Endurance
2
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
13
 
Big Guns
9
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
50
 
Medicine
23
 
Melee Weapons
10
 
Repair
49
 
Science
45
 
Small Guns
33
 
Sneak
23
 
Speech
30
 
Unarmed
9
 
Gun Nut (2)
Level 1
ST 2 PE 9 EN 2 CH 4 IN 9 AG 9 LK 5
Science, Lockpick, Speech
Level 2
Lockpick +7 (45), Speech +2 (30), Repair +2 (30), Science +7 (45), Melee Weapons +1 (10)
Gun Nut
Level 3
Lockpick +5 (50), Repair +14 (49)
Gun Nut
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