Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
21
 
Barter
15
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
17
 
Lockpick
23
 
Medicine
34
 
Melee Weapons
13
 
Repair
50
 
Science
43
 
Small Guns
50
 
Sneak
20
 
Speech
28
 
Unarmed
15
 
Educated
Gun Nut (2)
Level 1
ST 4 PE 6 EN 5 CH 5 IN 8 AG 7 LK 5
Small Guns, Science, and Repair
Level 2
Small Guns +1 (40), Energy Weapons +3 (20), Lockpick +3 (20), Speech +5 (20), Repair +1 (42), Science +1 (37), Medicine +4 (25)
Gun Nut
Level 3
Small Guns +2 (47), Energy Weapons +1 (21), Lockpick +2 (22), Speech +5 (25), Science +3 (40), Medicine +5 (30)
Gun Nut
Level 4
Sneak +1 (20), Small Guns +3 (50), Lockpick +1 (23), Speech +3 (28), Repair +3 (50), Science +3 (43), Medicine +4 (34)
Educated
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