Strength
2
 
Perception
5
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
1.0
 
Skill Points
25
 
Barter
45
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
25
 
Medicine
45
 
Melee Weapons
7
 
Repair
41
 
Science
25
 
Small Guns
13
 
Sneak
13
 
Speech
40
 
Unarmed
25
 
Educated (2)
Swift Learner (2)
Level 1
ST 2 PE 5 EN 9 CH 9 IN 9 AG 5 LK 1
Barter, Speech, and Repair
Level 2
Lockpick +2 (15), Speech +4 (40), Repair +4 (40), Explosives +1 (14), Barter +4 (40), Science +4 (25)
Swift Learner
Level 3
Lockpick +10 (25), Explosives +9 (23)
Swift Learner
Level 4
Explosives +2 (25), Medicine +17 (38)
Educated
Level 5
Energy Weapons +2 (15), Unarmed +4 (25), Repair +1 (41), Barter +5 (45), Medicine +7 (45)
Educated
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