Strength
7
 
Perception
10
 
Endurance
4
 
Charisma
3
 
Intelligence
6
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
12
 
Big Guns
14
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
41
 
Medicine
18
 
Melee Weapons
20
 
Repair
18
 
Science
18
 
Small Guns
27
 
Sneak
12
 
Speech
27
 
Unarmed
14
 
Level 1
ST 7 PE 10 EN 4 CH 3 IN 6 AG 3 LK 7
Small Guns, Speech, and Lockpick
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