Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Explosives, Lockpick, and Barter
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Power Armor Training
Barkskin
Level 2
Sneak +1 (28), Small Guns +1 (28), Energy Weapons +3 (30), Lockpick +2 (44), Unarmed +1 (28), Speech +1 (28), Explosives +3 (45), Barter +3 (45), Melee Weapons +2 (35), Big Guns +3 (30)
Intense Training (ST)
Level 3
Barter +5 (50), Big Guns +15 (45)
Intense Training (ST)
Level 4
Energy Weapons +10 (40), Explosives +5 (50), Big Guns +5 (50)
Educated
Level 5
Energy Weapons +10 (50), Lockpick +6 (50), Medicine +7 (42)
Comprehension
Level 6
Repair +2 (37), Melee Weapons +13 (50), Medicine +8 (50)
Demolition Expert
Level 7
Repair +13 (50), Science +10 (45)
Demolition Expert
Level 8
Small Guns +18 (46), Science +5 (50)
Demolition Expert
Level 9
Sneak +19 (47), Small Guns +4 (50)
Gunslinger
Level 10
Sneak +3 (50), Speech +20 (48)
Commando
Level 11
Unarmed +21 (49), Speech +2 (50)
Mysterious Stranger
Level 12
Unarmed +3 (52), Barter +20 (70)
Silent Running
Level 13
Unarmed +3 (55), Explosives +20 (70)
Intense Training (AG)
Level 14
Unarmed +3 (58), Science +10 (60), Medicine +10 (60)
Intense Training (PE)
Level 15
Energy Weapons +8 (60), Lockpick +5 (57), Big Guns +10 (62)
Intense Training (EN)
Level 16
Lockpick +3 (60), Speech +10 (60), Melee Weapons +10 (60)
Intense Training (AG)
Level 17
Small Guns +6 (60), Repair +9 (59), Big Guns +8 (70)
Intense Training (PE)
Level 18
Energy Weapons +8 (70), Lockpick +8 (70), Medicine +7 (67)
Intense Training (AG)
Level 19
Repair +10 (69), Melee Weapons +10 (70), Medicine +3 (70)
Intense Training (AG)
Level 20
Sneak +2 (70), Small Guns +6 (70), Speech +4 (64), Repair +1 (70), Science +10 (70)
Intense Training (PE)
Level 21
Unarmed +10 (70), Speech +6 (70), Explosives +4 (80), Melee Weapons +3 (73)
Grim Reaper's Sprint
Level 22
Lockpick +6 (78), Science +10 (80), Melee Weapons +7 (80)
Quantum Chemist
Level 23
Sneak +10 (80), Energy Weapons +1 (73), Lockpick +2 (80), Medicine +10 (80)
Concentrated Fire
Level 24
Small Guns +10 (80), Energy Weapons +3 (76), Repair +10 (80)
Chemist
Level 25
Energy Weapons +3 (79), Unarmed +10 (80), Speech +10 (80)
Better Criticals
Level 26
Energy Weapons +1 (90), Barter +10 (80), Science +2 (82), Big Guns +10 (80)
Cyborg
Level 27
Lockpick +10 (90), Explosives +10 (90), Medicine +3 (83)
Nerves of Steel
Level 28
Repair +10 (90), Melee Weapons +10 (90), Medicine +3 (86)
Action Boy/Girl
Level 29
Sneak +10 (90), Small Guns +1 (81), Science +8 (90), Medicine +4 (90)
Sniper
Level 30
Small Guns +3 (84), Unarmed +10 (90), Speech +10 (90)
Nuclear Anomaly
Chinese Army: Special Ops Training Manual => Sneak +2 (92)