Level 1
ST 6 PE 4 EN 5 CH 6 IN 6 AG 7 LK 6
Speech, Melee Weapons, and Sneak
Bobblehead (Strength)
Rad Regeneration
Level 2
Explosives +9 (22), Barter +3 (20), Melee Weapons +1 (35), Medicine +3 (20)
Swift Learner
Level 3
Sneak +1 (35), Small Guns +1 (20), Speech +3 (37), Explosives +8 (30), Melee Weapons +3 (38)
Intense Training (CH)
Level 4
Melee Weapons +6 (44), Medicine +10 (30)
Educated
Level 5
Small Guns +5 (25), Speech +8 (50), Melee Weapons +6 (50)
Scoundrel
Ant Might
Bobblehead (Endurance)
Level 6
Small Guns +19 (44)
Fortune Finder
Level 7
Small Guns +6 (50), Lockpick +13 (26)
Toughness
Level 8
Small Guns +7 (57), Lockpick +4 (30), Melee Weapons +8 (60)
Scrounger
Tales of a Junktown Jerky Vendor => Barter +1 (28)
Tales of a Junktown Jerky Vendor => Barter +1 (29)
Duck and Cover! => Explosives +1 (31)
Level 9
Sneak +19 (54)
Impartial Mediation
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Level 10
Lockpick +1 (34), Barter +10 (40), Melee Weapons +9 (70)
Animal Friend
Level 11
Sneak +10 (67), Melee Weapons +10 (80)
Mister Sandman
Level 12
Small Guns +10 (70), Melee Weapons +10 (90)
Silent Running
Bobblehead (Melee Weapons)
Level 13
Sneak +3 (80), Small Guns +10 (80), Speech +7 (58)
Finesse
Level 14
Sneak +8 (88), Speech +12 (70)
Adamantium Skeleton
Level 15
Small Guns +10 (90), Barter +10 (50)
Intense Training (PE)
Level 16
Small Guns +10 (100), Science +10 (30)
Tag! (Medicine)
Level 17
Science +8 (38), Medicine +12 (60)
Action Boy/Girl
Paradise Lost => Speech +1 (71)
Level 18
Science +20 (58)
Mysterious Stranger