Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Ninja
Power Armor Training
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 10 AG 7 LK 6
Barter, Speech, and Explosives
Level 2
Sneak +20 (39)
Lady Killer/Black Widow
Level 3
Sneak +11 (50), Medicine +9 (34)
Intense Training (EN)
Level 4
Medicine +20 (54)
Educated
Level 5
Science +17 (42), Medicine +6 (60)
Comprehension
Level 6
Energy Weapons +5 (22), Science +18 (60)
Bloody Mess
Level 7
Energy Weapons +23 (45)
Toughness
Level 8
Small Guns +8 (27), Energy Weapons +15 (60)
Gunslinger
Level 9
Small Guns +23 (50)
Commando
Level 10
Small Guns +10 (60), Melee Weapons +13 (28)
Scrounger
Level 11
Melee Weapons +23 (51)
Strong Back
Level 12
Melee Weapons +23 (74)
Finesse
Level 13
Sneak +17 (67), Melee Weapons +6 (80)
Life Giver
Level 14
Sneak +13 (80), Explosives +10 (42)
Sniper
Level 15
Speech +15 (37), Explosives +8 (50)
Silent Running
Level 16
Repair +23 (48)
Fast Metabolism
Level 17
Lockpick +8 (25), Speech +13 (50), Repair +2 (50)
Cyborg
Level 18
Lockpick +23 (48)
Adamantium Skeleton
Level 19
Lockpick +2 (50), Barter +21 (43)
Better Criticals
Level 20
Barter +7 (50), Big Guns +16 (33)
Action Boy/Girl
Level 21
Unarmed +6 (23), Big Guns +17 (50)
Concentrated Fire
Level 22
Unarmed +23 (46)
Ninja
Level 23
Lockpick +10 (60), Unarmed +4 (50), Repair +9 (59)
Grim Reaper's Sprint
Level 24
Speech +10 (60), Repair +1 (60), Explosives +10 (60), Big Guns +2 (52)
Demolition Expert
Level 25
Unarmed +5 (55), Barter +10 (60), Big Guns +8 (60)
Fortune Finder
Level 26
Small Guns +18 (78), Unarmed +5 (60)
Nerves of Steel
Level 27
Small Guns +2 (80), Repair +1 (61), Medicine +20 (80)
Entomologist
Level 28
Speech +14 (74), Repair +9 (70)
Rad Resistance
Level 29
Lockpick +17 (77), Speech +6 (80)
Explorer
Level 30
Lockpick +3 (88), Repair +10 (82), Explosives +10 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Luck)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Bobblehead (Intelligence)
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