Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
15
 
Repair
21
 
Science
26
 
Small Guns
40
 
Sneak
36
 
Speech
9
 
Unarmed
17
 
Intense Training
Level 1
ST 5 PE 6 EN 6 CH 2 IN 7 AG 8 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +4 (40), Explosives +8 (25), Science +5 (26)
Intense Training (IN)
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