Level 1
ST 7 PE 4 EN 7 CH 4 IN 7 AG 7 LK 4
Small Guns, Science, and Lockpick
Level 2
Sneak +6 (24), Small Guns +2 (40), Lockpick +3 (30), Repair +2 (25), Science +2 (35), Medicine +2 (20)
Gun Nut
Bobblehead (Science)
Ant Might
Bobblehead (Intelligence)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Charisma)
Auto Expert
Pitt Fighter
Barkskin
Covert Ops
Power Armor Training
Wired Reflexes
Rad Regeneration
Hematophage
Booster Shot
Dream Crusher
Big Book of Science => Science +1 (52)
Paradise Lost => Speech +1 (26)
Pugilism Illustrated => Unarmed +1 (32)
Pugilism Illustrated => Unarmed +1 (33)
Pugilism Illustrated => Unarmed +1 (34)
Pugilism Illustrated => Unarmed +1 (35)
Pugilism Illustrated => Unarmed +1 (36)
Lying, Congressional Style => Speech +1 (27)
Guns and Bullets => Small Guns +1 (57)
Level 3
Sneak +3 (45), Small Guns +3 (60), Energy Weapons +1 (26), Lockpick +4 (55), Repair +2 (40), Science +3 (55), Medicine +2 (35)
Thief
Grognak the Barbarian => Melee Weapons +1 (34)
Level 4
Sneak +5 (52), Energy Weapons +4 (30), Science +4 (59), Medicine +5 (40)
Intense Training (AG)
Level 5
Energy Weapons +13 (43), Barter +5 (30)
Comprehension
Dean's Electronics => Repair +2 (42)
Level 6
Sneak +3 (55), Energy Weapons +7 (50), Repair +3 (45), Explosives +2 (27), Science +1 (60), Big Guns +2 (33)
Toughness
Level 7
Speech +3 (30), Repair +5 (52), Explosives +3 (30), Medicine +5 (47), Big Guns +2 (35)
Intense Training (IN)
Level 8
Energy Weapons +4 (54), Unarmed +4 (40), Melee Weapons +6 (40), Big Guns +5 (40)
Intense Training (CH)
Level 9
Energy Weapons +4 (60), Lockpick +3 (60), Speech +8 (40), Repair +1 (53), Medicine +3 (50)
Intense Training (PE)
Level 10
Unarmed +5 (45), Speech +5 (45), Repair +2 (55), Explosives +7 (39)
Intense Training (LK)
Level 11
Explosives +4 (43), Barter +12 (46), Big Guns +3 (43)
Intense Training (CH)
Level 12
Explosives +6 (50), Barter +3 (50), Melee Weapons +4 (45), Big Guns +6 (50)
Intense Training (LK)
Level 13
Unarmed +4 (50), Speech +2 (50), Explosives +3 (55), Melee Weapons +10 (55)
Intense Training (PE)
Level 14
Unarmed +5 (55), Speech +5 (55), Barter +5 (55), Medicine +4 (55)
Intense Training (LK)
Level 15
Sneak +1 (57), Unarmed +2 (57), Repair +1 (57), Explosives +2 (57), Barter +1 (58), Melee Weapons +2 (57), Medicine +2 (57), Big Guns +8 (58)
Intense Training (CH)
Level 16
Sneak +3 (60), Repair +3 (60), Explosives +3 (60), Barter +2 (60), Melee Weapons +3 (60), Medicine +3 (60), Big Guns +2 (60)
Sniper
Level 17
Small Guns +1 (64), Energy Weapons +3 (66), Lockpick +7 (70), Unarmed +4 (61), Speech +3 (60), Science +1 (64)
Better Criticals
Level 18
Sneak +2 (62), Lockpick +2 (72), Unarmed +1 (62), Speech +2 (62), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Cyborg
Level 19
Sneak +2 (64), Lockpick +1 (73), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (64), Barter +2 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (64)
Life Giver
Level 20
Sneak +2 (66), Small Guns +2 (66), Speech +1 (65), Repair +2 (66), Explosives +2 (66), Barter +2 (66), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +2 (66)
Gunslinger
Level 21
Sneak +14 (80), Unarmed +2 (66), Speech +1 (66), Melee Weapons +2 (73)
Little Leaguer
Level 22
Energy Weapons +4 (80), Lockpick +3 (76), Explosives +5 (76), Melee Weapons +7 (80)
Ninja
Level 23
Small Guns +11 (77), Lockpick +4 (80), Explosives +4 (80)
Finesse
Level 24
Small Guns +3 (80), Energy Weapons +2 (82), Unarmed +2 (68), Speech +2 (68), Repair +2 (68), Barter +2 (68), Science +2 (68), Medicine +2 (68), Big Guns +2 (68)
Escalator to Heaven