Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
14
 
Big Guns
75
 
Energy Weapons
32
 
Explosives
49
 
Lockpick
60
 
Medicine
45
 
Melee Weapons
15
 
Repair
23
 
Science
50
 
Small Guns
17
 
Sneak
50
 
Speech
11
 
Unarmed
15
 
Comprehension
Educated
Size Matters
Thief (3)
Toughness
Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 6 LK 6
Lockpick, Science, and Energy Weapons
Level 2
Lockpick +8 (45), Science +11 (49)
Thief
Level 3
Lockpick +5 (55), Explosives +13 (30), Science +1 (50)
Thief
Level 4
Explosives +19 (49)
Educated
Level 5
Big Guns +22 (37)
Comprehension
Level 6
Big Guns +22 (59)
Thief
Level 7
Sneak +18 (50), Barter +3 (14), Big Guns +1 (60)
Toughness
Level 8
Medicine +22 (45)
Size Matters
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