Strength
5
 
Perception
8
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
11
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
35
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
36
 
Sneak
36
 
Speech
7
 
Unarmed
11
 
Level 1
ST 5 PE 8 EN 3 CH 1 IN 10 AG 8 LK 5
Energy Weapons, Small Guns, and Sneak
Bobblehead (Medicine)
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