Level 1
ST 4 PE 5 EN 7 CH 7 IN 6 AG 6 LK 5
Medicine, Science, and Speech
Level 2
Sneak +1 (18), Small Guns +3 (20), Unarmed +1 (20), Repair +1 (18), Barter +1 (20), Science +3 (35), Melee Weapons +2 (15), Medicine +3 (35), Big Guns +1 (20)
Swift Learner
Level 3
Speech +6 (40), Science +5 (40), Medicine +5 (40)
Little Leaguer
Level 4
Sneak +6 (24), Energy Weapons +5 (20), Lockpick +5 (20)
Comprehension
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (20)
Duck and Cover! => Explosives +2 (22)
Grognak the Barbarian => Melee Weapons +2 (22)
Guns and Bullets => Small Guns +2 (22)
Guns and Bullets => Small Guns +2 (24)
Lying, Congressional Style => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (22)
Paradise Lost => Speech +2 (44)
Pugilism Illustrated => Unarmed +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tumblers Today => Lockpick +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Level 5
Speech +6 (50), Science +8 (50), Medicine +2 (44)
Child at Heart
Level 6
Energy Weapons +7 (29), Barter +3 (25), Medicine +6 (50)
Fortune Finder
Level 7
Sneak +4 (30), Energy Weapons +1 (30), Lockpick +6 (28), Medicine +5 (55)
Gunslinger
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Dean's Electronics => Repair +2 (22)
Duck and Cover! => Explosives +2 (24)
Grognak the Barbarian => Melee Weapons +2 (24)
Guns and Bullets => Small Guns +2 (26)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (32)
Pugilism Illustrated => Unarmed +2 (24)
Level 8
Energy Weapons +2 (34), Lockpick +6 (34), Explosives +6 (30), Barter +1 (26), Medicine +1 (58)
Rad Resistance
Level 9
Speech +8 (60), Science +8 (60)
Lead Belly
Level 10
Energy Weapons +2 (36), Lockpick +2 (36), Explosives +4 (34), Barter +4 (30), Medicine +4 (62)
Animal Friend
Level 11
Energy Weapons +2 (38), Lockpick +2 (38), Repair +6 (28), Explosives +2 (36), Science +2 (62), Medicine +2 (64)
Educated
Level 12
Small Guns +14 (40), Lockpick +2 (40), Science +2 (69), Melee Weapons +1 (25)
Daddy's Boy/Girl
Level 13
Sneak +2 (34), Small Guns +6 (46), Explosives +4 (40), Science +1 (70), Melee Weapons +5 (30), Medicine +1 (70)
Life Giver
Level 14
Sneak +1 (35), Small Guns +4 (50), Energy Weapons +7 (45), Repair +2 (30), Explosives +5 (45)
Toughness