Strength
4
 
Perception
6
 
Endurance
4
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
11
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
22
 
Medicine
40
 
Melee Weapons
15
 
Repair
55
 
Science
19
 
Small Guns
60
 
Sneak
23
 
Speech
11
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 4 PE 6 EN 4 CH 2 IN 6 AG 8 LK 10
Small Guns, Repair, and Medicine
Level 2
Small Guns +7 (50), Lockpick +2 (21), Repair +6 (45), Medicine +1 (35)
Gun Nut
Level 3
Small Guns +5 (60), Lockpick +1 (22), Repair +5 (55), Medicine +5 (40)
Gun Nut
Bobblehead (Luck)
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