Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
91
 
Big Guns
91
 
Energy Weapons
91
 
Explosives
91
 
Lockpick
93
 
Medicine
90
 
Melee Weapons
92
 
Repair
91
 
Science
93
 
Small Guns
96
 
Sneak
92
 
Speech
91
 
Unarmed
90
 
Almost Perfect
Better Criticals
Chemist
Child at Heart
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Demolition Expert (3)
Educated
Entomologist
Finesse
Gun Nut (3)
Life Giver
Master Trader
Puppies!
Pyromaniac
Quantum Chemist
Rad Resistance
Scoundrel (3)
Strong Back
Tag!
Toughness
Level 1
ST 5 PE 6 EN 6 CH 6 IN 6 AG 5 LK 6
Barter, Repair, and Small Guns
Level 2
Speech +8 (25), Explosives +8 (25)
Daddy's Boy/Girl
Level 3
Sneak +2 (17), Lockpick +8 (25), Science +3 (30), Medicine +3 (30)
Daddy's Boy/Girl
Level 4
Sneak +8 (25), Lockpick +5 (30), Repair +3 (35)
Educated
Level 5
Sneak +1 (26), Energy Weapons +8 (25), Lockpick +10 (40)
Daddy's Boy/Girl
Level 6
Lockpick +10 (50), Science +9 (44)
Child at Heart
Level 7
Sneak +3 (29), Science +6 (50), Melee Weapons +10 (25)
Entomologist
Level 8
Sneak +6 (35), Speech +5 (30), Big Guns +8 (25)
Strong Back
Level 9
Small Guns +5 (40), Speech +5 (35), Explosives +6 (31), Barter +3 (35)
Gun Nut
Level 10
Sneak +5 (40), Energy Weapons +5 (30), Explosives +4 (35), Big Guns +5 (30)
Gun Nut
Level 11
Energy Weapons +5 (35), Melee Weapons +4 (29), Medicine +5 (40), Big Guns +5 (35)
Gun Nut
Level 12
Sneak +3 (43), Energy Weapons +5 (40), Melee Weapons +6 (35), Big Guns +5 (40)
Scoundrel
Level 13
Sneak +4 (47), Energy Weapons +5 (45), Explosives +5 (40), Big Guns +5 (45)
Scoundrel
Level 14
Sneak +3 (50), Explosives +1 (41), Melee Weapons +5 (40), Medicine +10 (50)
Scoundrel
Level 15
Explosives +9 (50), Melee Weapons +10 (50)
Toughness
Level 16
Barter +10 (60), Medicine +4 (54), Big Guns +5 (50)
Tag! (Energy Weapons)
Level 17
Explosives +3 (53), Science +10 (60), Medicine +6 (60)
Life Giver
Level 18
Small Guns +5 (55), Repair +10 (60), Explosives +4 (57)
Finesse
Level 19
Sneak +1 (51), Small Guns +5 (60), Speech +10 (60), Explosives +3 (60)
Better Criticals
Level 20
Sneak +9 (60), Lockpick +10 (60)
Master Trader
Level 21
Melee Weapons +10 (60), Big Guns +9 (59)
Cyborg
Level 22
Unarmed +18 (35), Big Guns +1 (60)
Puppies!
Level 23
Unarmed +19 (54)
Demolition Expert
Level 24
Unarmed +6 (60), Barter +10 (70), Big Guns +3 (63)
Demolition Expert
Level 25
Lockpick +2 (62), Explosives +10 (70), Big Guns +7 (70)
Demolition Expert
Level 26
Lockpick +8 (70), Melee Weapons +1 (61), Medicine +10 (70)
Pyromaniac
Level 27
Repair +10 (70), Melee Weapons +9 (70)
Chemist
Level 28
Small Guns +9 (69), Science +10 (70)
Quantum Chemist
Level 29
Sneak +10 (70), Small Guns +1 (70), Speech +8 (68)
Rad Resistance
Level 30
Small Guns +1 (81), Energy Weapons +1 (79), Unarmed +10 (78), Speech +3 (79), Repair +1 (79), Explosives +1 (79), Barter +1 (79), Big Guns +1 (79)
Almost Perfect
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Covert Ops
Would you like to comment? Sign up for new account, or sign in if you are already a member.