Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
5
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
380
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
14
 
Big Guns
22
 
Energy Weapons
54
 
Explosives
26
 
Lockpick
74
 
Medicine
64
 
Melee Weapons
28
 
Repair
84
 
Science
65
 
Small Guns
74
 
Sneak
70
 
Speech
37
 
Unarmed
30
 
Ant Sight
Chemist
Commando
Comprehension
Cyborg
Educated
Finesse
Gunslinger
Hematophage
Intense Training (2)
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 7 CH 1 IN 5 AG 7 LK 7
Lockpick, Small Guns, and Speech
Level 2
Lockpick +14 (45), Barter +1 (9)
Intense Training (AG)
Bobblehead (Medicine)
Level 3
Repair +14 (30), Barter +1 (10)
Swift Learner
Level 4
Small Guns +3 (40), Repair +8 (38), Medicine +4 (30)
Educated
Level 5
Sneak +4 (26), Speech +3 (26), Repair +7 (45), Science +4 (20)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Grognak the Barbarian => Melee Weapons +2 (24)
Rad Regeneration
Big Book of Science => Science +2 (22)
Guns and Bullets => Small Guns +2 (42)
Level 6
Small Guns +10 (52), Science +8 (30)
Gunslinger
Ant Sight
Level 7
Sneak +2 (28), Lockpick +6 (55), Repair +10 (55)
Intense Training (PE)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
Duck and Cover! => Explosives +2 (22)
Duck and Cover! => Explosives +2 (24)
Duck and Cover! => Explosives +2 (26)
Nikola Tesla and You => Energy Weapons +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Level 8
Sneak +18 (48)
Commando
Level 9
Science +10 (40), Medicine +8 (38)
Strong Back
Big Book of Science => Science +2 (42)
Grognak the Barbarian => Melee Weapons +2 (26)
Nikola Tesla and You => Energy Weapons +2 (24)
Pugilism Illustrated => Unarmed +2 (22)
Level 10
Sneak +2 (50), Small Guns +8 (60), Repair +8 (63)
Finesse
Big Book of Science => Science +2 (44)
Dean's Electronics => Repair +2 (65)
Wired Reflexes
Level 11
Science +6 (50), Medicine +12 (50)
Toughness
Level 12
Small Guns +5 (65), Lockpick +13 (68)
Sniper
Nikola Tesla and You => Energy Weapons +2 (26)
Tumblers Today => Lockpick +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Big Book of Science => Science +2 (52)
Lying, Congressional Style => Speech +2 (28)
Pugilism Illustrated => Unarmed +2 (24)
Pugilism Illustrated => Unarmed +2 (26)
Hematophage
Big Book of Science => Science +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Nikola Tesla and You => Energy Weapons +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Paradise Lost => Speech +2 (30)
Guns and Bullets => Small Guns +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Pugilism Illustrated => Unarmed +2 (28)
Dean's Electronics => Repair +2 (67)
Bobblehead (Repair)
Level 13
Small Guns +3 (70), Energy Weapons +3 (31), Science +6 (60), Medicine +6 (60)
Silent Running
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 14
Sneak +4 (68), Energy Weapons +7 (48), Repair +7 (84)
Cyborg
Level 15
Energy Weapons +6 (54), Speech +7 (37), Science +5 (65)
Chemist
Tales of a Junktown Jerky Vendor => Barter +2 (14)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Grognak the Barbarian => Melee Weapons +2 (28)
Pugilism Illustrated => Unarmed +2 (30)
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