Strength
10
 
Perception
3
 
Endurance
10
 
Charisma
9
 
Intelligence
4
 
Agility
2
 
Luck
2
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
21
 
Big Guns
23
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
26
 
Melee Weapons
38
 
Repair
11
 
Science
11
 
Small Guns
7
 
Sneak
7
 
Speech
36
 
Unarmed
23
 
Level 1
ST 10 PE 3 EN 10 CH 9 IN 4 AG 2 LK 2
Speech, Medicine, and Melee Weapons
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