Strength
3
 
Perception
7
 
Endurance
4
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
27
 
Lockpick
36
 
Medicine
34
 
Melee Weapons
12
 
Repair
39
 
Science
24
 
Small Guns
45
 
Sneak
25
 
Speech
12
 
Unarmed
14
 
Intense Training
Level 1
ST 3 PE 6 EN 4 CH 3 IN 9 AG 8 LK 7
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +3 (25), Small Guns +8 (45), Lockpick +1 (36), Explosives +7 (27)
Intense Training (PE)
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