Strength
6
 
Perception
10
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
25
 
Big Guns
27
 
Energy Weapons
50
 
Explosives
50
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
27
 
Repair
60
 
Science
60
 
Small Guns
70
 
Sneak
45
 
Speech
25
 
Unarmed
27
 
Ant Sight
Barkskin
Booster Shot
Comprehension
Dream Crusher
Educated
Ghoul Ecology
Intense Training (3)
Pitt Fighter
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Small Guns, Science, and Repair
Bobblehead (Intelligence)
Bobblehead (Strength)
Ant Sight
Level 2
Small Guns +8 (40), Lockpick +1 (22), Explosives +11 (32)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 3
Sneak +2 (21), Lockpick +14 (40), Explosives +4 (40)
Intense Training (PE)
Rad Regeneration
Level 4
Sneak +7 (28), Energy Weapons +13 (38)
Educated
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 5
Sneak +2 (42), Small Guns +14 (68), Energy Weapons +2 (50), Medicine +5 (40)
Intense Training (AG)
Barkskin
Booster Shot
Dream Crusher
Ghoul Ecology
Pitt Fighter
Superior Defender
Wired Reflexes
Xenotech Expert
Level 6
Sneak +3 (45), Repair +10 (60), Science +10 (60)
Comprehension
Guns and Bullets => Small Guns +2 (70)
Would you like to comment? Sign up for new account, or sign in if you are already a member.