Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
11
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
19
 
Lockpick
39
 
Medicine
15
 
Melee Weapons
15
 
Repair
40
 
Science
15
 
Small Guns
26
 
Sneak
21
 
Speech
11
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 8 EN 6 CH 4 IN 6 AG 9 LK 1
Energy Weapons, Repair, and Lockpick
Level 2
Energy Weapons +6 (40), Lockpick +5 (39), Repair +5 (40)
Gun Nut
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