Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
72
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Cannibal
Comprehension
Contract Killer
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Ninja
Paralyzing Palm
Power Armor Training
Pyromaniac
Robotics Expert
Silent Running
Strong Back
Superior Defender
Toughness
Level 1
ST 3 PE 5 EN 9 CH 1 IN 9 AG 5 LK 8
Unarmed, Science, and Explosives
Level 2
Sneak +2 (18), Unarmed +6 (45), Repair +1 (25), Explosives +4 (35), Science +6 (45)
Lady Killer/Black Widow
Level 3
Sneak +4 (22), Energy Weapons +9 (25), Science +5 (50), Medicine +1 (25)
Intense Training (ST)
Level 4
Sneak +8 (30), Unarmed +5 (50), Explosives +5 (40), Big Guns +1 (25)
Educated
Level 5
Sneak +5 (35), Energy Weapons +2 (27), Lockpick +9 (25), Repair +5 (30), Melee Weapons +1 (15)
Comprehension
Level 6
Small Guns +4 (20), Energy Weapons +8 (35), Explosives +5 (45), Melee Weapons +5 (20)
Toughness
Level 7
Energy Weapons +5 (40), Repair +5 (35), Explosives +2 (47), Melee Weapons +5 (25), Medicine +5 (30)
Iron Fist
Level 8
Sneak +5 (40), Unarmed +10 (60), Repair +5 (40), Explosives +2 (49)
Iron Fist
Level 9
Sneak +5 (45), Energy Weapons +5 (45), Repair +5 (45), Explosives +2 (51), Medicine +5 (35)
Iron Fist
Level 10
Small Guns +5 (25), Energy Weapons +5 (50), Repair +5 (50), Explosives +2 (53), Medicine +5 (40)
Demolition Expert
Level 11
Explosives +7 (60), Science +10 (60), Melee Weapons +5 (30)
Demolition Expert
Level 12
Sneak +10 (55), Small Guns +2 (27), Medicine +10 (50)
Demolition Expert
Level 13
Sneak +5 (60), Small Guns +3 (30), Repair +10 (60), Melee Weapons +4 (34)
Finesse
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 14
Lockpick +2 (30), Melee Weapons +14 (51), Medicine +7 (60)
Strong Back
Level 15
Lockpick +14 (44), Melee Weapons +9 (60)
Cannibal
Level 16
Lockpick +6 (50), Big Guns +17 (45)
Cyborg
Level 17
Lockpick +10 (60), Big Guns +13 (58)
Better Criticals
Level 18
Small Guns +9 (42), Lockpick +3 (63), Melee Weapons +3 (63), Medicine +3 (63), Big Guns +5 (63)
Contract Killer
Level 19
Small Guns +21 (63), Speech +2 (13)
Silent Running
Ant Might
Barkskin
Superior Defender
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Speech)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Guns and Bullets => Small Guns +2 (75)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Guns and Bullets => Small Guns +2 (83)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Nikola Tesla and You => Energy Weapons +2 (79)
Nikola Tesla and You => Energy Weapons +2 (81)
Nikola Tesla and You => Energy Weapons +2 (83)
Paradise Lost => Speech +2 (35)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
Dream Crusher
Hematophage
Power Armor Training
Level 20
Sneak +7 (100), Unarmed +16 (99)
Paralyzing Palm
Level 21
Energy Weapons +2 (85), Lockpick +1 (84), Unarmed +1 (100), Explosives +17 (100), Big Guns +2 (85)
Ninja
Level 22
Small Guns +2 (85), Repair +2 (85), Science +17 (100), Medicine +2 (85)
Grim Reaper's Sprint
Level 23
Energy Weapons +15 (100), Lockpick +1 (85), Repair +3 (88), Barter +4 (35)
Action Boy/Girl
Level 24
Repair +12 (100), Medicine +5 (90), Big Guns +6 (91)
Life Giver
Level 25
Lockpick +9 (94), Medicine +5 (95), Big Guns +9 (100)
Pyromaniac
Level 26
Small Guns +2 (87), Lockpick +6 (100), Melee Weapons +10 (95), Medicine +5 (100)
Light Step
Level 27
Small Guns +13 (100), Speech +5 (40), Melee Weapons +5 (100)
Adamantium Skeleton
Level 28
Speech +23 (63)
Bloody Mess
Level 29
Speech +23 (86)
Robotics Expert
Level 30
Barter +23 (72)
Almost Perfect
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