Level 1
ST 7 PE 7 EN 7 CH 1 IN 7 AG 6 LK 5
Speech, Barter, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +1 (32)
Big Book of Science => Science +1 (32)
Big Book of Science => Science +1 (33)
Big Book of Science => Science +1 (34)
Level 2
Barter +18 (53)
Intense Training (LK)
Level 3
Lockpick +18 (70)
Thief
Level 4
Barter +18 (71)
Educated
Level 5
Lockpick +21 (91)
Comprehension
Level 6
Small Guns +12 (44), Lockpick +9 (100)
Intense Training (AG)
Level 7
Energy Weapons +21 (53)
Intense Training (LK)
Level 8
Small Guns +21 (66)
Intense Training (LK)
Level 9
Big Guns +21 (54)
Intense Training (LK)
Level 10
Energy Weapons +5 (59), Big Guns +16 (70)
Intense Training (AG)
Level 11
Explosives +21 (54)
Intense Training (IN)
Level 12
Small Guns +22 (90)
Intense Training (IN)
Level 13
Small Guns +8 (100), Big Guns +15 (85)
Intense Training (AG)
Level 14
Explosives +8 (62), Big Guns +15 (100)
Intense Training (ST)
Level 15
Energy Weapons +15 (74), Explosives +8 (70)
Life Giver
Level 16
Sneak +23 (65)
Little Leaguer
Level 17
Medicine +23 (61)
Gun Nut
Level 18
Melee Weapons +23 (63)
Tag! (Science)
Level 19
Repair +23 (70)
Gun Nut (Science)