Level 1
ST 4 PE 6 EN 6 CH 3 IN 7 AG 7 LK 7
Small Guns, Repair, Speech
Ant Might
Big Book of Science => Science +1 (21)
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Intelligence)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Repair)
Auto Expert
Rad Regeneration
Covert Ops
Pitt Fighter
Barkskin
Booster Shot
Dream Crusher
Hematophage
Power Armor Training
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
Tumblers Today => Lockpick +1 (34)
Lying, Congressional Style => Speech +1 (40)
Level 2
Sneak +7 (40), Barter +6 (30), Science +5 (46)
Daddy's Boy/Girl
Level 3
Lockpick +6 (40), Explosives +2 (32), Barter +10 (40)
Gun Nut
Level 4
Speech +10 (50), Science +5 (51), Medicine +3 (40)
Educated
Level 5
Sneak +3 (43), Explosives +8 (40), Barter +10 (50)
Intense Training (IN)
Level 6
Sneak +4 (47), Explosives +10 (50), Medicine +8 (52)
Intense Training (IN)
Level 7
Sneak +8 (55), Barter +6 (56), Big Guns +9 (40)
Toughness
Level 8
Small Guns +5 (60), Repair +3 (59), Barter +4 (60), Science +3 (58), Medicine +8 (60)
Strong Back
Level 9
Speech +10 (60), Sneak +5 (60), Repair +1 (60), Explosives +5 (55), Science +2 (60)
Scrounger
Level 10
Small Guns +10 (70), Speech +11 (71), Melee Weapons +2 (30)
Finesse
Level 11
Speech +4 (77), Sneak +9 (69), Repair +10 (70)
Intense Training (CH)
Level 12
Speech +3 (80), Sneak +11 (90), Explosives +5 (60), Barter +4 (66)
Silent Running
Level 13
Small Guns +4 (74), Barter +9 (75), Medicine +10 (70)
Sniper
Level 14
Small Guns +6 (80), Energy Weapons +12 (52), Barter +5 (80)
Cyborg
Level 15
Energy Weapons +3 (55), Melee Weapons +20 (50)
Adamantium Skeleton
Level 16
Explosives +10 (70), Big Guns +3 (43), Medicine +10 (80)
Tag! (Unarmed)
Level 17
Energy Weapons +5 (60), Big Guns +18 (61)
Better Criticals
Level 18
Small Guns +10 (90), Melee Weapons +4 (54), Big Guns +9 (70)
Commando
Level 19
Small Guns +5 (95), Lockpick +10 (50), Barter +8 (88)
Life Giver